The requirement for this map was to create a hub level that had the player walking around talking to different NPCs, and doing tasks for them. I created a post-apocalyptic base in the middle of a large city. The player arrives, tasked with meeting the leader. From there, they meet other key figures around the base, before returning to the leader again. Upon retruning to the leader, the base is attacked by a wave of the undead, which has the player help to fight them back. The map can be seen to the left, and the timeline can be seen below.